- #WANTED WEAPONS OF FATE PC XBOX 360 CONTROLLER HOW TO#
- #WANTED WEAPONS OF FATE PC XBOX 360 CONTROLLER MOVIE#
Killing just one enemy the old-fashioned way earns you enough adrenaline (which is also the resource for slowing time) to use the bullet-bending skill, and at that point you can even lock on to enemies who are completely hidden. Any challenge in these sequences comes not from needing fast reflexes but from struggling to locate enemies in the often dimly lit locales.Įven the most satisfying kills in Weapons of Fate-bending bullets and being treated to slow-motion close-ups of them spiraling through the air-are rarely challenging. The problem is that, looking past the flashy visuals, all you're doing is moving a crosshair around the screen to target a number of barely moving objects before a timer runs out. Typically, when the action slows down to a crawl, you have to shoot down bullets that are headed your way as well as take down the enemies who fired them. Slow-motion sequences look impressive they're over-the-top enough that playing them at regular speed would be impossible. Oddly, though you're required to clear an area of enemies in these sequences, there's never any real sense of urgency, so you can regenerate health by ducking back into cover as often as you like. Consequently, when you pop up to take your shots, you're not entirely sure what's waiting at the dangerous end of your crosshair. The problem with turret and sniper sequences is that, by default, you spend all of your time in cover and can't see much of what's going on around you. What variety there is comes courtesy of turret, sniper, and slow-motion sequences, but there aren't many and they're not always a lot of fun. If there are no bright red barrels or bright red fire extinguishers in sight, perhaps you can find a bright red gas canister. Occasionally you'll encounter snipers whose laser sights you have to avoid while moving in close enough to kill them, and there are a handful of undemanding bosses to take down, but though the scenery changes, the action, sadly, does not.
Enemies also habitually hide out close to exploding barrels or, when aboard a doomed passenger plane in one of the more memorable levels, explosive fire extinguishers. Enemies who look the same also behave the same, so you quickly learn which guys are going to pop in and out of cover, which have the ability to dodge bullets Matrix-style, and which are crazy enough to charge at you and initiate a button-mashing melee minigame. That's because many of the enemies in Weapons of Fate exhibit similar and ultimately very predictable behavior. It's satisfying to outmaneuver enemies in this way, especially when you can clearly see them still firing on your previous position, but it also feels a little too easy and mechanical at times, given that almost every enemy will fall for the exact same trick. When you fire blindly from behind an object in the direction of an enemy, you invariably force that enemy to take cover, which affords you an opportunity (clearly indicated by an unnecessary glow around the edge of your screen) to move to a different position unseen.
#WANTED WEAPONS OF FATE PC XBOX 360 CONTROLLER HOW TO#
Suppressing and subsequently flanking enemies is another key to success, particularly in the levels prior to when you learn how to bend bullets. Now Playing: Wanted: Weapons of Fate Video Review
#WANTED WEAPONS OF FATE PC XBOX 360 CONTROLLER MOVIE#
Like the movie the game revolves around a centuries-old secret fraternity of assassins that kill people as dictated by the mysterious Loom of Fate Curve bullets and kill your targets just like the characters in the blockbuster film Close hand-to-hand bat provides exciting game play Take out your targets by hitting an explosive object and creating a deadly blast Loaded with greater characters such as The Russian The Immortal and The Killer.By clicking 'enter', you agree to GameSpot's The game continues the story of hero Wesley Gibson picking up the action where the film leaves off and creating an entirely new chapter exploring both Wesley's journey to being an unmatched berassassin and the epic fiction of "The Fraternity." Featuring intense third-person action the Wanted video game will take bat to the next level with iconic moves - such as "Curving Bullets" and "Assassin Time" - drawn directly from the film as well as an innovative multi-layered cover mechanic. Wanted: Weapons of Fate for Xbox 360.Based on Universal Pictures' action-thriller Wanted this game promises to deliver the same fantastic visual style in-your-face attitude and edge-of-your-seat action as the blockbuster motion picture.